Bending the elements to their will, Wizardry users harness the power of Ice and Fire to devastate their enemies. Whether igniting foes in flames or ensnaring them in ice, Wizardry users call upon powerful single-target and area spells to deal massive amounts of damage on the battlefield. With the potential to single-handedly shift the tide of battle, a user of this archetype is truly an arcane force to be reckoned with.
Archetype Bonus: Increases Intelligence by 2 points per 3 levels.
Archetype Resource: Arcane (Max Stacks 7)
Shoots a fireball at the target, dealing initial damage as well as damage over time for 3 seconds. This damage over time can stack up to 3 times refreshing on each new stack. Gain 1 Arcane.
Ignites the target consuming all fireball damage over time stacks on the target for a single larger burst of damage. Gain 2 Arcane.
Combusts a target dealing large amount of fire damage to the target as well as nearby targets (1 nearby target per Arcane Consumed), as well as stunning all targets hit for 1 second. Additionally deals increased damage per Arcane Consumed.
Choose a location to conjure a Flame Tornado, dealing damage to all target's around the tornado every second, as well as putting fireball stacks on each target hit. The Tornado pulses 10% faster per Arcane Stack consumed up to once every 0.3 seconds.
Shoots a supercharged fireball at the target dealing massive damage. The cast time is reduced by 0.5s per Arcane Stack Consumed. With full Arcane this is an instant cast.
Shoots a Frostbolt at the target dealing damage as well as slowing the target by 5%. This slow can stack up to 3 times, refreshing on each new stack. Gain 1 Arcane
Consumes all Frostbolt Stacks on a target, firing 2 Frost Shards per Frostbolt Stack consumed up to a maximum of 6 Shards. Gain 2 Arcane.
Bursts a cold spell onto every target within 5 tiles of the caster, dealing damage and slowing them by 10% for 3 seconds per Arcane Stack consumed.
Instantly teleports the user to a nearby desired location. Gain 2 Arcane.
Ice Shards crash down at a selected area, dealing damage and slowing all targets hit by 10% for 3 seconds. Slow is increased by 10% per Arcane Stack up to a maximum of 80%.
Mastering the elements, the user has a 5% chance whenever they cast a wizardry spell to fill their Arcane to 7 stacks immediately.
Creates a passive Frost Armor around the user, slowing the movement speed of enemies who strike the Wizard with a melee weapon by 10% for 2 seconds.
With a special attunement to Fire, the cast time of all Fire Spells are reduced by 20%.